Raiders
Save professions: Load professions:Jobs
Quests
Raiders
Enemies
Upgrades
Shop
Minerals can be earned through warps or watching ads. The more you warp, the more minerals will be earned. If you want to purchase minerals with Kreds, make sure you are logged in to Kongregate.
By purchasing items with Kreds, you will not only get minerals but you will also support the further development of Cosmic Raiders! (This means more content, items, professions etc.)
Inventory
Sort:Achievements
Stats
Resources collected: <%= format_resources(stats_misc.resources) %>
Current universe:
Plays:
Resets:
Enemies killed:
Gods killed:
Raider deaths:
Quests started:
Quests started (current universe):
Quests cleared:
Quests traps:
Highest infinite floor level:
Highest infinite hardcore floor level:
Highest infinite hardcore real floor level:
Professions
Current profession:Skills
Skills selected:Cosmic Raiders Alpha v0.52
/r/CosmicRaidersOptions
How to play
Recruit raiders and select quests to earn experience as well as rewards. Level up your raiders and move on to new quest to fight enemies.
Each quest has a unique chance of spawning different enemy types like elite, ultra, boss or demons. In the last quest of each universe, you will face one of 12 Gods (who are really mad at you for some reason).
In order to get more Credits, you can work on different jobs. As your level increases, you will have better jobs. Good thing: you can work on multiple jobs simultaneously!
For each cleared quest floor, a certain amount of fame will be rewarded. You can upgrade your jobs with fame points. The higher your player level is, the more valuable jobs will be unlocked.
Warp
Gods show up in the last floor of the last quest. But beware: they are really powerful and they will show no mercy. After defeating a God, you can warp to a parallel universe where you will face better enemies and a different God.
When warping to a parallel universe, you will get some minerals as reward. The more you warp, the better the reward.
Icons
Level
Damage
Defense
Profession
Skill
Equipment
Rewards
Credits are the main currency in this game. Used to recruit, ugprade, revive raiders and purchase upgrades.
Fame can be used to upgrade jobs in order to earn more credits.
Minerals can be used to purchase shop items. Minerals can be earned when warping to a parallel universe (available after the current God was defeated).
Professions
Each raider can be assigned a profession. In order to do this, click on the lightbulb below a raider's name.
Professions may have a positive or negative effect on your raider in terms of damage or health points which are indicated on the professions screen.
Some professions come along with a skill which your raider will use automatically in a battle.
Skills
Your raiders can use a variety of skills on the battlefield. Besides the profession skill, you can also choose another skill the raider can use.
Click on the magic wand below a raider's name to choose a skill.
Shop
In the shop, you can buy chests for minerals. Each chest will spawn a certain amount of items.
Rare chests and more valuable chests spawn guaranteed items similar to their rarity.
Chests might spawn claimable rewards (credits or fame) or equippable items.
Minerals can also be purchased with Kreds. The Kred purchase dialog will be opened before buying minerals. Please note that you need to be logged in to your Kongregate account to be able to purchase with Kreds.
Attention: If you clear your local storage of your browser, your saved game file will be deleted as well. This is only temporary as online save will be integrated in near future. In order to restore your purchased minerals, go to the "Reset" tab and click on the "Hard reset" button. This will clear your saved progress, though your purchased minerals will be fully restored.
Hard reset
If you want to start all over again, click the "Hard reset" button below.
Savegame export data
Savegame import
Import your saved data here. You should only do this when the game was not able to save the game.
Credits
v0.52 - 2016/02/29
- Added: quest progression
- Fixed: unlocking professions did not reduce minerals sometimes
- Fixed: raider names persist after reset by hardcore modes
v0.51 - 2016/02/26
- Added: pause button in battlefield
- Changed: removed a quest in favor of adding infinite cellar so that you can still farm other quests for credits / fame
- Changed: confused state now deals 25% damage instead of 100%
- Fixed: deactivating options had no effect
- Fixed: professions now calculate stats correctly
v0.50 - 2016/02/24
- Added: new professions + skills + states
- Added: saving via flash in case the browser doesn't allow localstorage
- Added: auto-sell items (see options)
- Added: purchase minerals with Kreds
- Added: enemies can now use skills as well. Skill usage depends on their type - common enemies have 0% chance to cast skills where Gods have 100% chance to cast.
- Changed: professions need to be unlocked before they can be selected
- Fixed: shop chest colors
v0.46 - 2016/02/19
- Changed: professions and skills can be selected while a quest is active (will be applied at the end of a quest)
- Fixed: inventory page numbers
- Fixed: warping sometimes caused the game to freeze
- Balanced:
- Reduced crit + dodge attributes
- Changed skill + state damages
- Changed some rewards
v0.45a - 2016/02/18
- Fixed: game freezes when using Selfish Clerics profession
v0.45 - 2016/02/18
- Changed: raiders cannot leave individually in hardcore mode.
- Fixed: achievements persist after losing in hardcore (real) mode
- Fixed: auto equip now equips better items
- Fixed: critical hits had no effect sometimes
- Fixed: skills weren't working correctly
- Fixed: raider infinite regeneration
- Fixed: upgrade pricing
v0.44 - 2016/02/17
- Added: 2 new modes (Real, Hardcore Real)
- Balanced:
- Reduced Pencilsmith effects
- Fixed: hardcore mode
- Fixed: rename raiders
v0.43 - 2016/02/17
- Changed: auto equip will now equip better items first
- Fixed: selling single items was kind of broken
- Fixed: selling items doesn't freeze the browser when selling too many
- Fixed: mode switch exploit
v0.42 - 2016/02/16
- Changed items
- Effects are generated randomly
- Items can be dropped by enemies
- Added: 2 more professions (Selfish Cleric + Glass Cannon)
- Added: 2 more skills (Heal + Guard)
- Added: hardcore mode
- Added: more achievements
- Added: more upgrades
- Added: crit + dodge attribute for raiders and enemies
- Added: repeat + next quest + fast-forward button on battlefield
- Added: sell all items button
- Added: auto-upgrade jobs
- Added: raiders can be renamed (click on their name)
- Changed: enemies now hit a little harder
- Changed: infinite floor enemy level scaling (now more powerful)
- Changed: raider revive cost reduced
- Changed: upgrade all-buttons removed; auto-upgrade takes care of this now
- Changed: skills are now cast before the actual attack takes place
- Changed: profession effects
- Slight performance improvements
v0.41 - 2016/02/05
- Added: infinite quest (available after all 12 Gods are defeated)
- Added: free mode can be switched to fixed mode to earn some minerals
- Added: page numbers to inventory
- Added: "Lazy Physio" profession
- Added: raider autoupgrade option
- Changed: raiders not participating in quests can be assigned professions / skills
- Balance tweaks:
- Reduced defense stats for both raiders and enemies
- Fixed: inventory browsing with sorted items
- Improved: battlefield performance
v0.40 - 2016/02/04
- Added: game modes
- Free: no restrictions
- Fixed: professions and skills cannot be selected until next warp
- More to come!
- Added: 3 more quests
- Added: copy savegame to clipboard
- Added: store.js for improved save/load compatibility
- Fixed: credits achievement
v0.36 - 2016/02/03
- Added: items can be equipped automatically
- Added: inventory sorting
- Added: raider professions can be saved
- Added: traps in quests
- Changed: no confirm dialog will be shown anymore when selling common items
- Fixed: Firefox performance (might not be as smooth as playing in Chrome)
- Fixed: IE compatibility (I bet this line is present in *every* changelog)
v0.35 - 2016/02/02
- Balance tweaks:
- Coffee brewers effects reduced as they were too powerful
- Only 3 raiders having the same professions allowed (who needs a team of 12 coffee brewers?)
- Job rewards for higher job level slightly increased
v0.34 - 2016/02/01
- Added: some professions now have a positive or negative impact on all raiders
- Added: profession "Coffee Brewer"
- Added: additional minerals and fame can be earned with ads (you will see available ads in the menu)
- Added: confirm dialog when selling items
- Balance tweaks:
- Stronger enemy damage / defense
- Amount of enemies scale with quest level
- Slightly higher job rewards
- Some profession effects changed
- Fixed: achievement rewards sometimes had no effect
- Fixed: slight performance improvement
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